MDST 330 Final Project 2023
This project was created to show VR game interaction. It was my first time working with Unity interactions other than exploring the game environment. Users must pick up their gun from the barrel and shoot the “instruction” target to start. Then they must shoot the targets placed around the environments to earn points for the hit and bonus points for accuracy. Farther marks are worth more points, and the goal is to get 5,000 points before the thirty-second timer runs out. This game was built with guidance from Daniel Stringer’s “Make a VR game” tutorial series.
VISA 269 Final Project 2022
This project was created in Unity with the use of Gaia Pro, which is a terrain and scene generator.
MDST 311 AR Lab assignment 2022
This video demonstrates my first attempt at creating interactions using AR technology.